Virtue/Evil is how good or bad your character is this during your current session. It will show as a ratio. (example; 2352:6) The first number value is your good, the second your evil. A lot of time your Evil might be Zero. you can find it under the Player tab of your game.
Reaching certain milestones of Virtue or Evil will change how your character is viewed and may unlock new features (Upgrades, Skills, etc). For example a character becomes Vile at 500 Evil and unlocks Reanimation.
- Decent -- Virtue-Evil >=100
- Respectable -- Virtue-Evil >=350
- Virtuous -- Virtue-Evil >=750
Vile -- Evil >= 500 not redemmable
Good (Non Vile) Only Features
Vile Only Features
- Dread Lord
- Grey Necromancer
- Vile Necromancer