Skills
From Arcanum
This page has been automatically updated the 2020-05-15 02:04:21.556479
Main School
List of the main schools of Theory of Magic
Name | Description | tags | Purchase Cost | Training Cost | Rank Bonus | Reward | Unlock Requirements | Training Requirements | Level Scaling |
---|---|---|---|---|---|---|---|---|---|
Aeromancy | The study of air | elemental t_school |
sp: 1 |
stamina: 0.3 |
research.max: 1 air.max: 1 air.rate: 0.01 |
airsource | airsource | 2 | |
Aquamancy | The study of water | elemental t_school |
sp: 1 |
stamina: 0.4 |
research.max: 1 water.max: 1 water.rate: 0.01 |
watersource | watersource | 2 | |
Chronomancy | There must be a way... | t_school |
sp: 5 |
stamina: 0.3 research: 1 mana: 1 |
tempus.max: 1 tempus.rate: 0.001 |
tier3 | timesource | 9 | |
Geomancy | None | t_school elemental |
sp: 1 |
stamina: 0.4 |
research.max: 1 earth.max: 1 earth.rate: 0.01 |
earthsource | earthsource | 2 | |
Mage Lore | Nothing is more important to a wizard than the depth of their lore. | t_school |
research: 20 sp: 1 |
stamina: 0.2 |
research.max: 5 spelllist.max: 0.5 arcana.max: 1 |
arcana: 1 |
Nothing | 1 | |
Lumenology | Study of pure light | t_school |
sp: 1 |
stamina: 0.4 |
research.max: 1 light.max: 1 light.rate: 0.01 |
lightsource | lightsource | 2 | |
Nature Studies | None | t_school |
sp: 1 |
stamina: 0.4 |
research.max: 1 nature.max: 1 nature.rate: 0.01 |
g.herbalism>=3 | 2 | ||
Pyromancy | The investigation of fire | t_school elemental |
sp: 1 |
stamina: 0.4 hp: 0.2 |
research.max: 1 fire.max: 1 fire.rate: 0.01 |
firesource | firesource | 2 | |
Spirit Communion | Seeing the unseen | t_school |
sp: 1 |
stamina: 0.4 |
research.max: 1 spirit.max: 1 spirit.rate: 0.01 |
g.lore>=6 | spiritsource | 2 | |
Umbramancy | None | t_school |
sp: 1 |
stamina: 0.5 |
research.max: 1 shadow.max: 1 shadow.rate: 0.01 |
g.dissection>=3 OR g.evil>0 |
shadowsource | 2 |
Elemental School
List of the elemental schools of Theory of Magic
Name | Description | tags | Purchase Cost | Training Cost | Rank Bonus | Reward | Unlock Requirements | Training Requirements | Level Scaling |
---|---|---|---|---|---|---|---|---|---|
Aeromancy | The study of air | elemental t_school |
sp: 1 |
stamina: 0.3 |
research.max: 1 air.max: 1 air.rate: 0.01 |
airsource | airsource | 2 | |
Aquamancy | The study of water | elemental t_school |
sp: 1 |
stamina: 0.4 |
research.max: 1 water.max: 1 water.rate: 0.01 |
watersource | watersource | 2 | |
Geomancy | None | t_school elemental |
sp: 1 |
stamina: 0.4 |
research.max: 1 earth.max: 1 earth.rate: 0.01 |
earthsource | earthsource | 2 | |
Pyromancy | The investigation of fire | t_school elemental |
sp: 1 |
stamina: 0.4 hp: 0.2 |
research.max: 1 fire.max: 1 fire.rate: 0.01 |
firesource | firesource | 2 |
Evil only
List of skill which need you to be evil
Name | Description | tags | Purchase Cost | Training Cost | Rank Bonus | Reward | Unlock Requirements | Training Requirements | Level Scaling |
---|---|---|---|---|---|---|---|---|---|
Necromancy | Forbidden death magic. | sp: 3 |
stamina: 0.4 shadow: 0.5 |
reanimation.rate: 2% shadow.rate: 0.01 |
sp: 0.05 |
g.evil>0 g.reanimation>=7 g.souls.max>3 |
1 | ||
Reanimation | None | sp: 1 |
stamina: 0.5 shadow: 0.1 |
shadow.rate: 0.01 allies.max: 0.2 necromancy.rate: 1% |
sp: 0.05 |
g.evil>0 g.embalming>=3 |
1 |
Good only
List of skill which need you to be good
Name | Description | tags | Purchase Cost | Training Cost | Rank Bonus | Reward | Unlock Requirements | Training Requirements | Level Scaling |
---|
Full List
Name | Description | tags | Purchase Cost | Training Cost | Rank Bonus | Reward | Unlock Requirements | Training Requirements | Level Scaling |
---|---|---|---|---|---|---|---|---|---|
Abyss Gazing | The absence of all things | sp: 5 |
stamina: 0.7 research: 5 arcana: 0.1 |
space.max: 2% dist: 1% research.max: 1 |
g.planeslore>=10 g.tier5>0 |
10 | |||
Aeromancy | The study of air | elemental t_school |
sp: 1 |
stamina: 0.3 |
research.max: 1 air.max: 1 air.rate: 0.01 |
irsource | airsource | 2 | |
Air Mastery | A mastery of air | runestones: 10 sp: 5 tomes: 30 |
stamina: 1 air: 0.5 |
airrune.max: 2 air.max: 1 air.rate: 1% player.bonuses.air: 1 player.hits.air: 1 |
g.airlore>=10 | 10 | |||
Alchemy | None | sp: 1 |
stamina: 0.5 |
potions.rate: 1% research.max: 5 |
sp: 0.1 research: 5 |
g.herbalism>=3 Tier >=0 class |
1 | ||
Anatomy | The study of physical form. | sp: 1 |
stamina: 0.5 |
research.max: 1 hp.max: 1 hp.rate: 0.1 |
sp: 0.05 |
g.neophyte>=0> g.lore>=6 |
2 | ||
Animal Handling | None | sp: 1 |
stamina: 0.5 |
research.max: 1 |
sp: 0.05 research: 5 |
Pet tag | t_pets | 1 | |
Animation | Imbue objects with the power of motion | sp: 1 |
stamina: 0.7 |
allies.max: 0.25 research.max: 5 |
sp: 0.05 |
g.puppetry>=5 g.spiritlore>=10 |
3 | ||
Aquamancy | The study of water | elemental t_school |
sp: 1 |
stamina: 0.4 |
research.max: 1 water.max: 1 water.rate: 0.01 |
watersource | watersource | 2 | |
Arcane Mastery | A mastery of pure magic | runestones: 10 sp: 5 tomes: 30 |
stamina: 1 mana: 0.5 |
mana.max: 1 mana.rate: 1% player.bonuses.mana: 1 player.hits.mana: 1 |
g.lore>=20 | 10 | |||
Astral Communion | Anyone can see the stars. few can read them. | sp: 10 |
stamina: 1 research: 10 arcana: 1 |
sindel.rate: 0.0001 sindel.max: 0.4 |
g.planeslore>=25 g.tier5>0 |
10 | |||
Astronomy | None | sp: 1 |
stamina: 0.5 |
planeslore.rate: 1% research.max: 2 |
sp: 0.05 |
starsource | starsource | 1 | |
Automata Sculpting | They think, therefore they are. | sp: 1 |
stamina: 1 |
minions.puppet.hp.max: 1% minions.puppet.dmg: 1% minions.machina.hp.max: 1% minions.machina.dmg: 1% minions.automata.hp.max: 1% minions.automata.dmg: 1% puppetry.max: 0.2 magicalanimation.max: 0.2 machinacreation.max: 0.2 allies.max: 0.25 research.max: 5 |
sp: 0.05 |
g.crafting>=18 g.puppetry>=8 g.magicalanimation>=6 g.magiphysics>=5 (g.mechanist + g.mechamancer)>0 |
13 | ||
Bladelore | Incorporate martial weapons into your magic. | sp: 2 |
stamina: 0.6 |
player.bonuses.slash: 1 player.bonuses.pierce: 1 player.hits.slash: 1 player.hits.pierce: 1 |
sp: 0.05 |
g.spellblade>0 OR g.battlemage>0 OR g.dreadlord>0 |
armssource | 3 | |
Blood Magic | None | sp: 3 |
stamina: 1 hp: 1 |
anatomy.rate: 1% hp.max: 10 hp.rate: 0.1 |
(g.bloodmage + g.thanophage + g.alchemist)>0 | 5 | |||
Charms | None | sp: 1 |
stamina: 0.3 |
research.max: 1 minions.max: 10% allies.max: 1 |
sp: 0.05 |
g.enchanting>=5 g.lore>=10 |
3 | ||
Chronomancy | There must be a way... | t_school |
sp: 5 |
stamina: 0.3 research: 1 mana: 1 |
tempus.max: 1 tempus.rate: 0.001 |
tier3 | timesource | 9 | |
Composure | Remain unfazed under strain. | sp: 1 |
stamina: 0.3 |
stress.rate: -0.1 |
g.concentrate>=4 | 3 | |||
Concentration | Keep your mind and nerves sharp under pressure. | sp: 1 |
stamina: 0.2 |
history.rate: 1% stress.max: 1 |
(g.mustylibrary + g.loc_spring)>=2 | 1 | |||
Conjuration | sp: 1 |
stamina: 0.2 spirit: 0.2 |
research.max: 1 summoning.max: 0.2 summoning.rate: 0.1 |
arcana: 0.2 sp: 0.05 |
g.lore>=7 g.divination>3 g.tier>=0 |
1 | |||
Crafting | An absolutely vital skill for a wizard to craft arcane items. | research: 20 sp: 1 |
stamina: 0.5 |
research.max: 1 Smith Result Gold: 0.5 |
sp: 0.1 |
workspace | workspace | 1 | |
Demonology | None | sp: 2 |
stamina: 0.4 hp: 1 |
arcana.max: 0.1 lore.rate: 0.2 research.max: 1 |
sp: 0.1 |
tier1 | 4 | ||
Dissection | None | sp: 1 |
stamina: 0.5 |
research.max: 5 |
sp: 0.1 bones: 1 |
Nothing | g.anatomy>=3 | 1 | |
Divination | The art of foretelling | sp: 1 |
stamina: 0.4 |
research.max: 1 spirit.rate: 0.01 |
sp: 0.05 |
g.spiritlore>=6 OR g.mysticism>=5 |
spiritsource | 1 | |
Earth Mastery | A mastery of earth | runestones: 10 sp: 5 tomes: 30 |
stamina: 1 earth: 0.5 |
earthrune.max: 2 earth.max: 1 earth.rate: 1% player.bonuses.earth: 1 player.hits.earth: 1 |
g.earthlore>=10 | 10 | |||
Embalming | None | sp: 1 |
stamina: 0.5 |
research.max: 1 shadow.rate: 0.01 |
sp: 0.05 |
g.dissection>=3 | 1 | ||
Enchanting | Imbue mundane gems and items with magical properties. | sp: 1 |
stamina: 0.4 research: 1 |
charms.rate: 1% enchantslots.max: 1 |
sp: 0.05 arcana: 0.1 |
g.tier0>0 g.lore>=14 |
1 | ||
Fire Mastery | A mastery of fire | runestones: 10 sp: 5 tomes: 30 |
stamina: 1 fire: 0.5 |
firerune.max: 2 fire.max: 1 fire.rate: 1% player.bonuses.fire: 1 player.hits.fire: 1 |
g.firelore>=10 | 10 | |||
Geomancy | None | t_school elemental |
sp: 1 |
stamina: 0.4 |
research.max: 1 earth.max: 1 earth.rate: 0.01 |
earthsource | earthsource | 2 | |
Geosculpting | Bend the earth to your will. | sp: 2 |
stamina: 0.6 |
player.defense: 1 player.dodge: -1 earthspire.mod.space.max: 1 |
sp: 0.05 |
g.geomancer>0 OR g.earthshaker>0 |
3 | ||
Hammerlore | The anvil or the skull, it makes no difference. | sp: 2 |
stamina: 0.6 |
player.bonuses.blunt: 1 player.hits.blunt: 1 |
sp: 0.05 |
g.geomancer>0 OR g.earthshaker>0 OR g.titan>0 |
armssource | 3 | |
Herbalism | None | research: 25 sp: 1 |
stamina: 0.25 |
research.max: 2 herbs.max: 2 |
sp: 0.01 |
plantsource OR Lore >=1 |
plantsource | 1 | |
Languages | Books and scrolls are written in many obscure languages. learn as many as possible. | research: 10 sp: 1 |
stamina: 0.2 |
research.max: 5 lore.rate: 0.1 |
sp: 0.05 |
Lore >=1 | 1 | ||
Light Mastery | A mastery of light | runestones: 10 sp: 5 tomes: 30 |
stamina: 1 light: 0.5 |
light.max: 1 light.rate: 1% player.bonuses.light: 1 player.hits.light: 1 |
g.lightlore>=10 | 10 | |||
Lumenology | Study of pure light | t_school |
sp: 1 |
stamina: 0.4 |
research.max: 1 light.max: 1 light.rate: 0.01 |
lightsource | lightsource | 2 | |
Mage Lore | Nothing is more important to a wizard than the depth of their lore. | t_school |
research: 20 sp: 1 |
stamina: 0.2 |
research.max: 5 spelllist.max: 0.5 arcana.max: 1 |
arcana: 1 |
Nothing | 1 | |
Magic Beasts | sp: 1 |
stamina: 0.7 |
animals.rate: 1% allies.max: 0.25 research.max: 5 |
sp: 0.05 |
g.animals>=7 g.naturelore>=5 |
3 | |||
Magiphysics | The study of magic in motion. | sp: 1 |
stamina: 0.7 |
planeslore.rate: 5% lore.rate: 10% research.max: 5 |
sp: 0.05 |
g.lore>=25 g.planeslore>=15 g.tier4>0 |
12 | ||
Mechanical Magic | Assemble magic constructs | sp: 1 |
stamina: 0.7 |
minions.machina.hp.max: 1% minions.machina.dmg: 1% puppetry.max: 0.2 magicalanimation.max: 0.2 allies.max: 0.25 research.max: 5 |
sp: 0.05 |
g.crafting>=12 g.puppetry>=6 g.magicalanimation>=5 g.tier2>0 |
3 | ||
Mysticism | The ability to sense the flow and flux of arcane energies. | sp: 1 |
stamina: 0.5 |
mana.max: 0.5 arcana.rate: 0.001 prismatic.rate: 0.02 |
g.lore>=8 | 1 | |||
Nature Mastery | A mastery of nature | runestones: 10 sp: 5 tomes: 30 |
stamina: 1 nature: 0.5 |
nature.max: 1 nature.rate: 1% player.bonuses.nature: 1 player.hits.nature: 1 |
g.naturelore>=10 | 10 | |||
Nature Studies | None | t_school |
sp: 1 |
stamina: 0.4 |
research.max: 1 nature.max: 1 nature.rate: 0.01 |
g.herbalism>=3 | 2 | ||
Necromancy | Forbidden death magic. | sp: 3 |
stamina: 0.4 shadow: 0.5 |
reanimation.rate: 2% shadow.rate: 0.01 |
sp: 0.05 |
g.evil>0 g.reanimation>=7 g.souls.max>3 |
1 | ||
Planes Lore | Farther than the stars and closer than your fingertips | sp: 2 |
stamina: 0.7 research: 1 mana: 0.1 |
dist: 1% arcana.max: 1 research.max: 1 |
g.astronomy>=5 g.tier1>0 |
6 | |||
Potions(Skill) | None | sp: 1 |
stamina: 0.5 |
alchemy.rate: 1% research.max: 2 |
sp: 0.05 |
g.crafting>=3 g.alchemy>=1 |
workspace potsource |
1 | |
Puppetry | Create and animate magical puppets | sp: 1 |
stamina: 0.4 |
minions.puppet.hp.max: 1% minions.puppet.dmg: 1% allies.max: 0.25 research.max: 5 |
sp: 0.05 |
g.crafting>=8 g.spiritlore>=5 |
1 | ||
Pyromancy | The investigation of fire | t_school elemental |
sp: 1 |
stamina: 0.4 hp: 0.2 |
research.max: 1 fire.max: 1 fire.rate: 0.01 |
firesource | firesource | 2 | |
Reanimation | None | sp: 1 |
stamina: 0.5 shadow: 0.1 |
shadow.rate: 0.01 allies.max: 0.2 necromancy.rate: 1% |
sp: 0.05 |
g.evil>0 g.embalming>=3 |
1 | ||
Runic Lore | Study ancient dhrunic runes. | sp: 3 |
stamina: 0.2 research: 1 |
research.max: 5 languages.rate: 0.1+2% languages.max: 0.2 lore.rate: 0.1 lore.max: 0.2 |
arcana: 0.1 sp: 0.05 |
g.tier2>0 g.dwarfbook>0 |
7 | ||
Scrying | None | sp: 1 |
stamina: 0.5 |
mana.max: 0.2 research.max: 1 dist: 1% arcana.max: 0.2 |
g.divination>5 | 1 | |||
Shadow Mastery | A mastery of shadow | runestones: 10 sp: 5 tomes: 30 |
stamina: 1 shadow: 0.5 |
shadow.max: 1 shadow.rate: 1% player.bonuses.shadow: 1 player.hits.shadow: 1 |
g.shadowlore>=10 | 10 | |||
Spellcraft | The ability to build greater spells from lesser is what separates a practitioner from a master. | sp: 5 |
stamina: 0.2 research: 5 |
research.max: 5 scraft: 1 userSpells.max: 0.7 |
g.tier2>0 g.lore>=15 |
8 | |||
Spirit Communion | Seeing the unseen | t_school |
sp: 1 |
stamina: 0.4 |
research.max: 1 spirit.max: 1 spirit.rate: 0.01 |
g.lore>=6 | spiritsource | 2 | |
Spirit Mastery | A mastery of spirit | runestones: 10 sp: 5 tomes: 30 |
stamina: 1 spirit: 0.5 |
spirit.max: 1 spirit.rate: 1% player.bonuses.spirit: 1 player.hits.spirit: 1 |
g.spiritlore>=10 | 10 | |||
Summoning | None | sp: 2 |
stamina: 0.7 |
allies.max: 1 research.max: 5 minions.max: 0.5 |
g.tier1>0 | 4 | |||
Travel(Skill) | Travel offers a growing wizard new avenues of research and new sources of research. | sp: 1 |
stamina: 0.5 |
dist: 5% |
(g.languages + g.history)>=10 | 2 | |||
Trickery | None | sp: 2 |
stamina: 0.2 gold: 1 |
luck: 0.4 dodge: 0.4 |
sp: 0.15 arcana: 0.1 |
g.prestidigitation>25 | 1 | ||
Umbramancy | None | t_school |
sp: 1 |
stamina: 0.5 |
research.max: 1 shadow.max: 1 shadow.rate: 0.01 |
g.dissection>=3 OR g.evil>0 |
shadowsource | 2 | |
Vivification | sp: 1 |
stamina: 1 |
stamina.rate: 0.1 anatomy.rate: 2% |
sp: 0.01 |
g.tier4>0 g.anatomy>0 g.spiritlore>=5 |
3 | |||
Water Mastery | A mastery of water | runestones: 10 sp: 5 tomes: 30 |
stamina: 1 water: 0.5 |
waterrune.max: 2 water.max: 1 water.rate: 1% player.bonuses.water: 1 player.hits.water: 1 |
g.waterlore>=10 | 10 | |||
Weaving | None | sp: 1 |
stamina: 0.5 |
crafting.max: 0.2 crafting.rate: 0.1+1% |
sp: 0.05 |
weavesource | weavesource | 1 | |
Wizard Lore | Many ask 'how?' few think to ask, 'why?' | sp: 1 |
stamina: 1 research: 50 arcana: 0.5 |
lore.rate: 5% mana.rate: 3% research.rate: 2% arcana.rate: 1% |
(g.mage + g.highmage + g.wizard + g.wizard2 + g.wizard3)>=2 | 5 | |||
World Lore | The knowledge of what has come before reveals what is yet possible. | sp: 1 |
stamina: 0.2 |
research.max: 10 arcana.max: 0.1 s_travel.max: 0.1 languages.rate: 1% |
sp: 0.05 |
Language >=6 | 1 |