Progress Tracker

From Arcanum
Revision as of 01:12, 26 October 2019 by 77.98.107.48 (talk)

Data is found at: http://www.lerpinglemur.com/arcanum/data/

  • Classes: pre, 1, 2, 3, 4 and 5 classspecific unlocks?
  • Resources: Basic, Misc, Gems, Research and Energy
  • Skills: requirements and unlocks(a pain)
  • Guide: High pre, not done
  • Upgrades: mounts and all other
  • Adventure: Dungeons and locale
  • Furniture: not done kinda missing insignificant stuff
  • Event: making a explanation of the event (basically a short guide)
  • Enchanting: Not done
  • Spells: Not done
  • Potions: Not done
  • Equips: Don't bother, but not done

File list

actions.json - action buttons on main tab - useful?
areas.json - basically empty - not needed
armors.json - armor types - could be added to an equipment page but not important
classes.json - character tiers - already covered
dungeons.json - dungeons (combat) - done
enchants.json - weapon/armor enchants - not particularly urgent
encounters.json - equivalent of monsters for non-combat locations (locales) - useful to know loot and permanent effects
equip.json - unused? - not needed
events.json - events which notify you of something e.g. becoming good/evil, reaching a new tier
furniture.json - items for the home - done (mostly?)
homes.json - places to live - done
locales.json - adventure locations: non-combat - done
materials.json - what armor and weapons can be made of - not important
monsters.json - monsters - done
player.json - player attributes - not needed?
potions.json - potions - useful?
professions.json - unused? - not useful
reagents.json - unused? - not useful
resources.json - things that appear in the left pane, e.g. gold, gems, tomers; also manas - needed
seasonal.json - stuff for halloween (currently) (includes data which can get merged with any other file) - will expire
sections.json - "tabs" on the main menu, e.g. skills, spells, adventure etc. - useful categories?, but covered by other pages?
skills.json - skills - work-in-progress
spells.json - spells - done
statuses.json - "ailments" that can be received in encounters e.g. unease, madness etc. - not useful
stressors.json - same as statuses - not useful
upgrades.json - one-off upgrades - useful
weapons.json - weapons - not useful