Equips

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Revision as of 17:36, 1 June 2020 by Marcmagus (talk | contribs) (→‎Special: Add Lillit's Cord)
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Armor

id base armor slot base cost level material restriction
gloves 1 hands 20
boots 1 feet 20
hat 0 head 10
cap 1 head 15 1
helm 2 head 30 3
jerkin 2 chest 100 2
padded armor 3 chest 150 4
chainmail 5 chest 350 5
plate mail 8 chest 700 9
conical helm 3 head 40
belt 0 waist 30
girdle 1 waist 50
cincture 1 waist 50
sash 0 waist 10
cape 0 back 50 only cloth
robe 0 back 50 only cloth
cloak 1 back 50 only cloth
wings 1 back 5000 20
greaves 1 shins 30
pendant 0 neck 300
collar 0 neck 30
amulet 0 neck 500
necklace 0 neck 50
band 0 fingers 50 3
loop 0 fingers 10 1
ring 0 fingers 100 5

Weapons

Note* Hammer and homing dart only come in wooden variants found from training grounds.

name attack kind damage cost level hands
hammer blunt 3~4 3 0 1
homing dart pierce 1 3 0 1
shortsword slash 1~3 30 1 1
club blunt 1 15 0 1
cane blunt 1 15 1 1
knife pierce 1 20 0 1
staff blunt 1~2 25 1 2
broomstick blunt 1 20 0 1
dagger pierce 1 20 1 1
longsword slash 1~4 50 3 2
axe slash 1~2 40 1 1
battleaxe slash 1~3 50 2 2
mace blunt 1~2 30 3 1
warhammer blunt 1~4 50 3 2
spear pierce 1~3 30 2 2

Materials

For weapons, take damage parameter, add "bonus", then add damage modifier.

For equipment, take base armor parameter and add "bonus"

Other stats are just added up.

name kind weight price modifiier damage modifier tohit modifier bonus level modifier item restriction
silk cloth 0 5 -5 -3 2 exclude weapon
cotton cloth 0 0 -3 -3 0 exclude weapon
stone natural 3 1 0 0
leather natural 1 1 -2 0 0 exclude weapon
wooden natural 1 1 1 0 only weapon
bone natural 1 1 1 2
bronze metal 2 5 2 1 2
iron metal 2 10 2 2 3
steel metal 2 20 4 3 4
quicksteel metal 2 25 7 5 5
basiliskhide ? ? ? ? 4 resist.paralysis.10 6
mithril metal 1 100 10 8 7
dragonscale ? ? ? ? 9 resist.fire.10 7
ebonwood natural 1 100 12 6 8
idrasil natural 1 100 9 7 8
ethereal ethereal 0 2000 15 5 8
adamantine metal 1000 12 10 9

Special

name level sell price slot armor/damage effects special
Jazid's Compass 10 35 Neck 0 Max Travel: 2
Befuddlement: -0.5/s
Unlocks Jazid
Lillit's Cord 5 13 Waist 2 Frustration -0.25/s
Wood Tenwick's Walking Stick 5 13 Weapon hit bonus: 1
damage: 6~11
kind: blunt
Distance: +5%
Unease: -5%/s
Weariness: -10%/s